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== Moveset Padrão ==
== Moveset Padrão ==
<table border="0" style="border-collapse:collapse">
<table border="0" style="border-collapse: collapse; width: 100%;">
<tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; width: 10%; border: 1px solid transparent; border-radius: 10px">
  <tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; border: 1px solid transparent; border-radius: 10px">
<th rowspan="2">M1
    <th rowspan="2">M1</th>
</th>
    <td width="10px"></td>
<td width="10px">
    <td align="left">Pound - 4s (min possible: 4s)</td>
</td>
    <td width="50px" rowspan="2"></td>
<td align="left">Pound - 4s (min possbile: 4s)
    <td rowspan="2"></td>
</td>
  </tr>
<td width="50px" rowspan="2">
  <tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; border: 1px solid transparent; border-radius: 10px">
</td>
    <td width="10px"></td>
<td rowspan="2">
    <td align="left">Nível 1</td>
</td></tr>
  </tr>
<tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; width: 10%; border: 1px solid transparent; border-radius: 10px">
  <tr align="center">
<td width="10px">
    <th rowspan="2">M2</th>
</td>
    <td width="10px"></td>
<td align="left">Nível 1
    <td align="left">Absorb - 8s (min possible: 4s)</td>
</td></tr>
    <td width="50px" rowspan="2"></td>
<tr align="center">
    <td rowspan="2"></td>
<th rowspan="2">M2
  </tr>
</th>
  <tr align="center">
<td width="10px">
    <td width="10px"></td>
</td>
    <td align="left">Nível 1</td>
<td align="left">Absorb - 8s (min possbile: 4s)
  </tr>
</td>
  <tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; border: 1px solid transparent; border-radius: 10px">
<td width="50px" rowspan="2">
    <th rowspan="2">M3</th>
</td>
    <td width="10px"></td>
</td>
    <td align="left">Quick Attack - 5s (min possible: 4s)</td>
<td rowspan="2">
    <td width="50px" rowspan="2"></td>
</td></tr>
    <td rowspan="2"></td>
<tr align="center">
  </tr>
<td width="10px">
  <tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; border: 1px solid transparent; border-radius: 10px">
</td>
    <td width="10px"></td>
<td align="left">Nível 1
    <td align="left">Nível 1</td>
</td></tr>
  </tr>
<tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; width: 10%; border: 1px solid transparent; border-radius: 10px">
  <tr align="center">
<th rowspan="2">M3
    <th rowspan="2">M4</th>
</th>
    <td width="10px"></td>
<td width="10px">
    <td align="left">Mega Drain - 8s (min possible: 4s)</td>
</td>
    <td width="50px" rowspan="2"></td>
<td align="left">Quick Attack - 5s (min possbile: 4s)
    <td rowspan="2"></td>
</td>
  </tr>
<td width="50px" rowspan="2">
  <tr align="center">
</td>
    <td width="10px"></td>
</td>
    <td align="left">Nível 10</td>
<td rowspan="2">
  </tr>
</td></tr>
  <tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; border: 1px solid transparent; border-radius: 10px">
<tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; width: 10%; border: 1px solid transparent; border-radius: 10px">
    <th rowspan="2">M5</th>
<td width="10px">
    <td width="10px"></td>
</td>
    <td align="left">Bullet Seed - 7s (min possible: 4s)</td>
<td align="left">Nível 1
    <td width="50px" rowspan="2"></td>
</td></tr>
    <td rowspan="2"></td>
<tr align="center">
  </tr>
<th rowspan="2">M4
  <tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; border: 1px solid transparent; border-radius: 10px">
</th>
    <td width="10px"></td>
<td width="10px">
    <td align="left">Nível 15</td>
</td>
  </tr>
<td align="left">Mega Drain - 8s (min possbile: 4s)
</table>
</td>
 
<td width="50px" rowspan="2">
</td>
<td rowspan="2">
</td></tr>
<tr align="center">
<td width="10px">
</td>
<td align="left">Nível 10
</td></tr>
<tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; width: 10%; border: 1px solid transparent; border-radius: 10px">
<th rowspan="2">M5
</th>
<td width="10px">
</td>
<td align="left">Bullet Seed - 7s (min possbile: 4s)
</td>
<td width="50px" rowspan="2">
</td>
<td rowspan="2">
</td></tr>
<tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; width: 10%; border: 1px solid transparent; border-radius: 10px">
<td width="10px">
</td>
<td align="left">Nível 15
</td></tr>
<tr align="center">
<tr align="center" style="background: linear-gradient(90deg, #f8f9fa 0%, #e8f4f2 100%); color: #000; text-align: center; width: 10%; border: 1px solid transparent; border-radius: 10px">
</th>
</td>
</td></tr></table>


== TMs ==
== TMs ==

Edição das 18h26min de 2 de fevereiro de 2024

PÁGINA TESTE!!!

Informações Gerais

Nome: Treecko
Nível: 1
Elemento: Grass
Habilidades: Dig, Cut, Flash e Rock Smash

Evoluções

Min-grovyle.png Grovyle Nível: 40
Stone: Leaf
Min-sceptile.png Sceptile Nível: 80
Stone: Leaf

Descrição:

Treecko tem pequenos ganchos na parte inferior de seus pés que permitem escalar paredes verticais. Este Pokémon ataca inimigos batendo com sua cauda grossa.

Abilities

Overgrow
Unburden

Vantagens e Fraquezas

Sofre danos normalmente por: Rock, Dragon, Dark, Fighting, Normal, Fairy, Psychic, Steel e Ghost.
Fraco a: Bug, Poison, Flying, Fire e Ice.
Imune a: -
Resistente a: Electric, Grass, Water e Ground.

Moveset Padrão

M1 Pound - 4s (min possible: 4s)
Nível 1
M2 Absorb - 8s (min possible: 4s)
Nível 1
M3 Quick Attack - 5s (min possible: 4s)
Nível 1
M4 Mega Drain - 8s (min possible: 4s)
Nível 10
M5 Bullet Seed - 7s (min possible: 4s)
Nível 15


TMs

TMs
Poison type tm disk.png TM06 - Toxic Normal type tm disk.png TM16 – Swords Dance Normal type tm disk.png TM20 - Safeguard Grass type tm disk.png TM022 – Solar Beam Steel type tm disk.png TM23 – Iron Tail
Ground type tm disk.png TM28 - Dig Fighting type tm disk.png TM31 – Brick Break Normal type tm disk.png TM32 - Double Team Normal type tm disk.png TM33 - Swagger Normal type tm disk.png TM34 – Sleep Talk
Rock type tm disk.png TM39 – Rock Tomb Flying type tm disk.png TM40 – Aerial Ace Rock type tm disk.png TM48 – Rock Slide Grass type tm disk.png TM53 – Energy Ball Normal type tm disk.png HM01 - Cut
Normal type tm disk.png HM02 - Flash Fighting type tm disk.png HM03 – Rock Smash Grass type tm disk.png TM64 – Magical Leaf Dark type tm disk.png TM66 – Assurance Fighting type tm disk.png TM68 - Power-up Punch
Grass type tm disk.png TM75 - Grass Knot Flying type tm disk.png TM96 - Acrobatics

Moves Tutor

MTs
Electric type tm disk.png Thunder Punch 120 Battle points.png Fighting type tm disk.png Drain Punch 158 Battle points.png Normal type tm disk.png Endeavor 128 Battle points.png
Normal type tm disk.png Swift 120 Battle points.png Grass type tm disk.png Grass Pledge 128 Battle points.png Grass type tm disk.png Synthesis 176 Battle points.png
Grass type tm disk.png Seed Bomb 96 Battle points.png